182 basketball drills, free to read
Shooting, ball handling, finishing, defense, passing, IQ, and conditioning — filterable by skill, with age group, duration, and equipment for every drill. Build these into a full practice plan free in the app.

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Every drill here lists the skill it develops, how long to run it, the age bands it suits, an intensity rating, and the equipment you need — enough to slot it into a session and know what it's for. 20 of them also have a full breakdown: setup, numbered steps, the coaching points that matter while it's running, the mistakes players actually make, and how to scale it up or down. We're working through the rest.
If you're building a session from scratch, work backwards from the skill you want to move rather than picking drills you like. Pick one primary skill per practice, give it the longest block while players are fresh, then layer in the secondary work. Competitive and conditioning drills belong at the end — they raise intensity but they also degrade technique, so anything you're trying to teach should come first.
The counts below are live. Filter by skill area, or start from a ready-made practice plan if you'd rather not sequence it yourself. For the reasoning behind how a session is put together, see how to build a basketball practice plan.
Drills by skill area
Shooting drills build a repeatable release through high-rep, low-distraction reps before adding movement, defense, and game speed. Track makes, not just attempts, and keep form the priority until it's automatic.
Ball-handling work develops control at increasing speed and pressure — stationary control first, then movement, then live reads against a defender. Both hands, every time.
Finishing drills train footwork, touch, and body control through contact near the basket. Reps with both hands and both feet build the habit of finishing strong regardless of angle.
Individual defense is built on stance, footwork, and effort before scheme. Drill the fundamentals — stance, slides, closeouts — until they hold up at full speed and under fatigue.
Basketball conditioning should mirror the stop-start demands of the game — short, intense bursts with real recovery, not steady-state cardio. Tie conditioning to competitive targets whenever you can.
IQ and decision-making drills put players in live, small-sided situations where they have to read a defender and choose correctly — the muscle memory of good decisions, not just good mechanics.
Passing drills build accuracy, timing, and footwork on the catch. The best passing work is done on the move, since that's how the ball actually gets delivered in a game.
Footwork is the foundation under every other skill — pivots, jump stops, and change-of-direction work should be drilled on their own before they're asked to hold up inside a live move.
Rebounding is won with positioning and effort before jumping ability — teach the box-out first, then the pursuit of the ball, then the outlet. All three, every rep.
Team offense drills build spacing, timing, and decision-making between multiple players — the goal is a correct read repeated until it's automatic, not just running a set.
Basketball conditioning should mirror the stop-start demands of the game — short, intense bursts with real recovery, not steady-state cardio. Tie conditioning to competitive targets whenever you can.
17s (Baseline Sprints)
Sideline-to-sideline touches — 17 in a target time. Classic conditioning finisher.
Suicides
Sprint from the baseline to each line on the court — free-throw line, half-court, far free-throw line, far baseline — touching each and returning before advancing to the next. Classic conditioning test with no ball involved.
Defensive Slide Conditioning
Slide in a defensive stance from sideline to sideline for a set number of trips without crossing the feet or standing upright. Builds the leg endurance and low-stance habit needed late in games.
Full-Court Sprint-and-Finish
Sprint the length of the court and finish a layup at game speed, jogging back and repeating for a set number of trips. Pairs conditioning load directly with finishing under fatigue rather than training them separately.
Star Drill
Sprint and backpedal along five lines arranged in a star pattern from the corner to half-court and back, alternating forward sprints with defensive backpedals. Combines straight-line speed with change-of-direction conditioning.
Line Touch Sprints
Sprint from the baseline to each court line and back, touching every line with a hand before reversing. Simple conditioning that also builds court awareness.
Jump Rope Foot Speed
Jump rope in 30-second intervals, alternating two-foot hops with single-foot switches. Builds calf strength and rhythm for quicker defensive feet.
All 182 drills
Every drill in the library, A–Z.