Out-of-Bounds Plays
Ages 13–15, Ages 16+
Sideline Quick-Hitter — Flare for Three
A quick-hitting sideline inbounds play that flares a shooter off a screen from the weak corner to the strong-side wing for a rhythm three before the defense can set.
Reads & options
- 1. If the flare screen is switched, the screener can slip to the rim immediately for a quick post-up on the smaller defender.
- 2. If the shooter's defender fights over the flare, curl into the paint for a short pull-up instead of staying out on the arc.
- 3. Use the same alignment with a different player flaring each time out to keep the defense from anticipating who gets the shot.
Coaching points
- · The flare screen has to be set at an angle, not flat, so the shooter's cut actually bends away from the defender's recovery path.
- · The inbounder should throw the pass the instant the shooter clears the screen — a late pass gives the defense time to recover.
- · Whoever isn't involved in the action should stay spaced away from the ball so the catch-and-shoot lane stays open.
Draw and animate your own plays
Build sets like Sideline Quick-Hitter — Flare for Three in the interactive Play Designer — drag players, chart cuts, screens, and passes, then watch the play run.
Start freeMore out-of-bounds plays
Box Out-of-Bounds Play
A baseline inbounds set with four players aligned in a box shape, using a cross-screen on the blocks for a quick post touch and a popping shooter as the counter.
Stack Baseline Out-of-Bounds Play
Four players stack vertically along the lane line and release in a scripted sequence to the corner, block, wing, and top, giving the inbounder a clear first, second, and safety read.
Wedge Baseline Out-of-Bounds
A baseline inbounds set using two players standing shoulder-to-shoulder as a 'wedge' just above the block, springing a cutter from the strong-side corner all the way through to a catch on the weak side.