Set Plays
Ages 13–15, Ages 16+
Elevator Screen
Two screeners let a shooter cut between them, then step together to close the gap like elevator doors, sealing off the trailing defender for a clean catch-and-shoot.
Reads & options
- 1. The shooter should cut with a change of pace — walk the defender in, then explode through the gap.
- 2. If the defender fights through early, the two screeners should widen the gap and reset rather than let the defender squeeze through.
- 3. This action is most often used to get a designated shooter a three right off an inbounds or after a timeout.
Coaching points
- · Timing is everything — the two screeners have to close the gap the instant the cutter clears, not before.
- · The cutter needs to sell the defender with a fake before cutting, or the defender can jump the screen entirely.
- · Both screeners need a wide, athletic stance to hold their ground against a trailing defender trying to fight through.
Draw and animate your own plays
Build sets like Elevator Screen in the interactive Play Designer — drag players, chart cuts, screens, and passes, then watch the play run.
Start freeMore set plays
Horns
A set built around two bigs stationed at both elbows, giving the offense a two-big-screen action to attack from the middle of the floor with shooters spaced in both corners.
Floppy Action
A shooter starts at the baseline and reads whether to cut off a single screen on one side or a double screen on the other, giving them two live options to get open.