Motion Offense
Ages 13–15, Ages 16+
1-4 High Motion
A base alignment with one guard up top and four players spread across the high area — a flexible spacing framework that supports hand-offs, screens, and cuts from any spot.
Reads & options
- 1. If the cutter's defender fights over, curl into the paint instead of popping to the corner.
- 2. 1-4 high spacing is a base alignment — many different actions (pick and roll, hand-offs, screens) can be run from it.
- 3. Keep the point guard available at the top after the cut for ball reversal.
Coaching points
- · This is primarily a spacing framework — the actual action run from it can change possession to possession, which makes it hard to scout.
- · The elbow players need to be legitimate scoring or passing threats from that area, or defenses can sag off and clog driving lanes.
- · Reset to the 1-4 high alignment quickly after every action so the offense stays organized.
Draw and animate your own plays
Build sets like 1-4 High Motion in the interactive Play Designer — drag players, chart cuts, screens, and passes, then watch the play run.
Start freeMore motion offense
Pass and Screen Away — Motion Offense Rule
A continuity motion rule, not a fixed set: the passer screens for a teammate on the opposite side of the floor, repeated from any two spots until it creates an opening.
Flex Offense
A continuity offense built on a baseline screen (the 'flex cut') paired with a down screen for the screener, designed to spring one of the two post players open on every possession.
Zipper Cut
A baseline-to-top cutting action where a player sprints up the lane line off a screen near the free-throw line, springing a designated shooter for a catch-and-shoot look.